携带版

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携带版
McPeLogo.png
作者 Mojang AB
运行平台 Android iOS
编程语言 C++[1]
Objective-C
最新版本 Alpha 0.1.3
发放于 Xperia PLAY
August 16, 2011
Android 2.1+
October 7, 2011
iOS 4.3+
November 17, 2011
大小 ~3.0 MB
授权协议 Proprietary
公开源代码 No
链接 Minecraft Pocket Edition

Minecraft Pocket Edition[2] is the mobile version of Minecraft developed by Aron Nieminen of Mojang AB. It was initially launched exclusively for the Xperia PLAY on the Android Market[3] for $6.99/£4.28/4.99€ on August 16, 2011, along with a free demo version. It was later released for other Android devices on the 7th of October 2011.[4] Minecraft Pocket Edition for iOS devices was released on Thursday, the 17th of November 2011[5] on the iOS App Store, one day before the launch of Minecraft 1.0 at MineCon and currently costs $6.99 US.

目录

[编辑] About

The objective of the game remains the same as its original Computer and Xbox Edition counterparts, where players can build virtual realities in a sandbox-like environment. The multiplayer mode is cross-platform compatible between Android and iOS.[6]

A video of an early prototype was released on Twitter,[7] showing the game on the Xperia PLAY. The alpha version was recently released, and became no longer exclusive to the Xperia PLAY on the 7th of October 2011. The non-exclusive version was going to be released on September 29th for Android[8] but there were several severe bugs that needed to be fixed; the release was delayed until the 7th of October.

A version for iOS devices was confirmed to be released before 2012 in an interview with Mojang[9] and subsequently was released on the 17th of November 2011.

Mojang has confirmed that Survival Mode will be next on the development list. The next version will be released February 8 for submission to Apple and Android stores for approval [10]

[编辑] Gameplay

Both the iOS and Android versions of Pocket Edition have the same gameplay,[11] which is akin to that of the Classic game mode, with the following differences:


[编辑] Controls

主条目: Controls

[编辑] Android version

The Android version features a d-pad at the bottom-left corner of the screen, which controls movement. The jump button is located in the center of the d-pad. Note that when moving towards an adjacent block that is one level higher than the Player, the player will automatically jump up the block. One can place blocks by tapping the screen in a desired location. Destroying blocks is similar to the PC version's way, but rather than tapping, the player taps and holds. The search button used to be able to change the camera to and from Third Person View, but now this has to be done via the pause screen, and the menu and back buttons will open the pause screen. To open the inventory screen, tap the triple dotted button on the right of the hot bar.

[编辑] Xperia PLAY

  • Controlled with slide out PlayStation keyboard:

Cross: Jump

Circle: Cycle inventory right

Square: Cycle inventory left

Triangle: Bring up inventory

D-Pad: Move

Right Touchpad: Look/Turn

Menu: Pause

[编辑] iOS version

The controls on iOS are very similar to the Android version with the exception of the search and back buttons. To open the pause screen you must press the three dot button then click 'Menu' in the top left corner. To switch to Third Person View you open the menu then tap the button with the square with an icon of a player in it.

[编辑] System Requirements

[编辑] Android

根据 Aron Nieminen,游戏所必备的配置有:

  • Android OS 2.2 或更高
  • 设备必须具有支持浮点计算的CPU("ARM-v7a code")
  • 设备必须支持双点触屏(或更多)
  • 下载游戏必须需要网络连接

Aron说被称作 "MSM7227" 的CPU不被支持,并且它不幸的被用作大多数智能手机。[12]

Kappische称, 携带版在Android 2.2以下或(且)CPU处理速度1 GHz以下的设备不会工作。 [13][14]

尽管有些设备不满足以上要求,但是通过安装民间自制ROM核心或超频,仍可以运行的很好。

[编辑] 官方提供可用Android机型

主条目: Pocket Edition hardware performance (Android)
  • Sony Ericsson Xperia Play[15]
  • Sony Ericsson Xperia Ray[16][17]
  • Sony Ericsson Xperia Mini Pro[17]

完整可运行或不可运行列表可以在 这里找到。

[编辑] iOS

主条目: 携带版可运行设备 (iOS)

iOs系统需要具备以下条件:

  • 安装了iOS 4.3或更高的iOS设备 (仅 Armv7).
  • 2.9 MB或更多的可用存储空间

[编辑] Helpful Hints & Tips

  • Make sure your battery is charged, and/or plugged in (3D gaming drains the battery quickly).
  • Make sure that you downloaded the Pocket Edition from the Android Market or the iOS App Store, and not from a 3rd party (which may include viruses in your download).
  • Get used to the controls before playing on servers (it is easy to mine the block under a torch by mistake).
  • You can't use ladders to make water elevators or underwater bases because water destroys ladders.

[编辑] Early Prototype build

An early screenshot of the game.
  • The game looked exactly like the old Classic build on PC (bright green grass/leaves, no birch/pine trees).
  • There were clouds/sky in the game.
  • Inventory hotbar had smaller look and could handle 9 items.
  • Placeable Pumpkin and TNT blocks (TNT was able to explode).
  • Some Wool blocks had colour from the Classic build.
  • The Rose was going to be a block, but it was replaced with the Cyan Flower due to hardware issues.

[编辑] iPad version

The iPad version is exactly the same as all the others. Hence the fact that you can play multiplayer with other devices

[编辑] iPad bugs

1) Sugar cane can be placed on water, regardless of what the water is on top of. You can place sugar cane on snow, but if you place a second one next to it the first one will vanish.

2) if you build a tower on the edge of a world you can traverse off the edge but you can't fly up or down, like on computer creative. If you walk too far, it can crash your game

[编辑] Trivia

  • Torches and Lava are the only form of lighting in the Pocket Edition.
  • Only 18/36 Blocks are available in the Pocket Edition Demo version.
  • Pocket Edition's save files are not compatible with those from the PC version.
  • There are no player skins in either version of the Pocket Edition.
  • You can have skins on the IOS version by replacing char.png in the app file.[18]
  • Fire is still present but is invisible, and can only be seen by placing flammable blocks next to lava.
  • Lava appears to be frozen, but will flow if forced to move.
  • Transparent blocks such as glass or slabs don't appear to be recognized as solid by the auto-jump feature.
  • The auto jump feature doesn't work on leaves if you go from a standing start with fancy graphics on.

[编辑] Gallery

[编辑] Version-exclusive Blocks

[编辑] See also

[编辑] External links

[编辑] References

  1. http://twitter.com/jeb_/statuses/122350670648066049
  2. http://mojang.com/2011/05/25/minecraft-pocket-edition/
  3. https://market.android.com/details?id=com.mojang.minecraftpe&feature=more_from_developer
  4. http://twitter.com/Kappische/status/122246496941899776
  5. http://appleinformer.org/2011/11/minecraft-pocket-edition-for-ios-now-available-for-download/
  6. http://mojang.com/2011/11/18/minecraft-pocket-edition-on-ios/
  7. http://www.youtube.com/watch?v=AmhZkRBQbig
  8. http://www.youtube.com/watch?v=rCcsuPH4vJY&feature=channel_video_title
  9. http://www.unboundgamer.com/_/minecraft-pocket-edition-interview-with-mojang-r393
  10. http://www.gamespot.com/video/minecon-2011-minecraft-pocket-edition-xperia-play-video-feature-6346394
  11. http://twitter.com/kappische/status/142677729135968256
  12. http://en.wikipedia.org/wiki/MSM7000#MSM7227
  13. http://twitter.com/Kappische/status/122411876364718081
  14. http://twitter.com/Kappische/status/122412469695156224
  15. http://www.youtube.com/watch?v=jO-y5wzmK4E
  16. http://twitpic.com/6wimvs
  17. 17.0 17.1 http://twitter.com/Kappische/status/122338591966896128
  18. http://i.imgur.com/cdqcX.png



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